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One of our company goals is fun: both having it and creating it. We specialize in developing games with Unity 3D engine. We have taken on a wide variety of projects: big, small, client-based, independent, edutainment, and advergames.

Consulting/For-Hire Development

We offer a full range of services from small-scale consulting to full-blown game development. Graveck was the first professional studio to adopt the Unity 3D engine (we were using it before 1.0 was even released)! To learn more about our experience with Unity 3D development, you can read our article:

Graveck: Premiere Unity Developers

Graveck has accomplished a diverse collection of client-based work and we are always interested in expanding into new areas. One specific area that we have come to specialize in is web-broswer based gaming. By harnessing the power and versatility of the Unity 3D engine, Graveck is at the forefront of the 3D web-browser gaming experience. We also have a successful history of iOS games, exemplified by the officially branded Skee-Ball for the iOS. You can learn more about our experience with web games by reading:

Web Games

If you think that you have a project or ideas that we may be able to work together on, please don’t hesitate to contact us at

Original Works

At Graveck, it’s important to us to create original, fun, and engaging works. Sometimes we have an itch to create a game that just can’t be scratched with client work and consulting. If you are interested in licensing any of our original works, please contact us at